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MATUMBAMAN

Lasse Urpalainen Team Liquid  Dota 2

May 19, 2017    MATUMBAMAN News

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RotoWire Fantasy Analysis

MATUMBAMAN played very well in Liquid's 2-0 sweep against Vega in the Starladder Invitational #2. He finished the series with a final KDA of 11/1/22.

Playing as Faceless Void in Game 1, MATUMBAMAN didn't seem too interested in accumulating farm, rather setting up great plays for Miracle to clean up as Invoker. Once he hit level 6 and picked up his Blink Dagger, Vega had no response to the Chronosphere/Invoker combo. Nearly all of his ultimates resulted in overwhelming teamfight wins for Liquid. MATUMBAMAN played as the Lone Druid in Game 2, and farmed incredibly well. His bear was stacked with a Midas, Radiance, and Vlad's in under 20 minutes. He finished Game 2 with a KDA of 6/0/9, and did the most damage to buildings at 7,854.

MATUMBAMAN: Past News Updates   ( ▲ View most recent update )

May 19, 2017

RotoWire Fantasy Analysis

MATUMBAMAN played very well in Liquid's 2-0 sweep against Vega in the Starladder Invitational #2. He finished the series with a final KDA of 11/1/22.

Playing as Faceless Void in Game 1, MATUMBAMAN didn't seem too interested in accumulating farm, rather setting up great plays for Miracle to clean up as Invoker. Once he hit level 6 and picked up his Blink Dagger, Vega had no response to the Chronosphere/Invoker combo. Nearly all of his ultimates resulted in overwhelming teamfight wins for Liquid. MATUMBAMAN played as the Lone Druid in Game 2, and farmed incredibly well. His bear was stacked with a Midas, Radiance, and Vlad's in under 20 minutes. He finished Game 2 with a KDA of 6/0/9, and did the most damage to buildings at 7,854.

May 19, 2017

RotoWire Fantasy Analysis

MATUMBAMAN played well in Liquid's 2-0 win over Faceless at the second StarLadder Invitational. He finished with an overall KDA of 11/2/9.

MATUMBAMAN played Ursa in Game 1. This was a very solid overall performance from MATUMBAMAN. He did an excellent job on Ursa, blinking into Faceless aggressively and letting the rest of his team follow up. MATUMBAMAN wasn't the primary carry in this game, but he did a fantastic job enabling Miracle's Tinker in fights. MATUMBAMAN finished with a 4/1/4 KDA. In Game 2 MATUMBAMAN played Lone Druid. He wasn't the main carry in Game 1, but this time MATUMBAMAN managed to put the rest of his team on his back. He went for the classic Lone Druid build, focusing on items for the Spirit Bear. With the recent buffs to this playstyle, MATUMBAMAN was able to dominate Faceless all game. He finished the game with a 7/1/5 KDA.

April 29, 2017

RotoWire Fantasy Analysis

The highly ranked player MATUMBAMAN was the lone positive for Team Liquid in their loss to Invictus Gaming. The Finnish carry finished with a KDA of 25/8/34.

MATUMBAMAN began the series with Weaver in the safelane. He curiously got an early Power Treads as the Boots item is usually neglected hero in the early. The slight boost in mobility didn't help him much however as his farm was limited and he died three times. In Game 2, MATUMBAMAN's Spectre worked miracles for his team. His 22-minute Radiance was slightly late, but his decisive movements helped him secure a game-high 15 kills. In the final game, he was again on Spectre and played another good game for Liquid. He had an even earlier Radiance at 18 minutes and picked up eight kills in the losing effort.

April 24, 2017

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's 2-1 loss to Thunderbirds during the Kiev Major group stages with a final KDA of 25/12/47.

In Game 1, MATUMBAMAN was able to keep his head down and farm as Spectre while Miracle kept Thunderbirds at bay. Playing in a comfortable style, MATUMBAMAN was able to lead his team to a victory only once. In Game 2, MATUMBAMAN played Lifestealer. In a lineup with little mobility or setup for him, MATUMBAMAN did his best to secure kills as Liquid failed to close out the series. In Game 3, MATUMBAMAN played the Naga Siren, instead of gh. Thunderbirds were ready, drafting a split pushing lineup that was rarely grouped together and unlikely to be caught by Song of the Siren. Liquid was frustrated and powerless as Thunderbirds marched to a series victory.

March 29, 2017

RotoWire Fantasy Analysis

Happy-go-lucky carry MATUMBAMAN had himself a good time in Team Liquid's easy victory over Team NP in DAC 2017. The Finnish carry finished with a KDA of 8/1/9.

MATUMBAMAN had a very good early game, which allowed him to easily farm his crucial Armlet of Mordiggian. MATUMBAMAN then teamed up with MinD_ContRoL's Legion Commander to take over the map. He delegated most of the farm to his team's Naga Siren but well made up for his fairly low last-hit count to grab eight kills.

March 28, 2017

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's 1-1 draw with Evil Geniuses during the group stage matches at DAC 2017 with a final KDA 6/11/18.

In Game 1, MATUMBAMAN played Necrophos in a dual safe lane with gh's Crystal Maiden. Though his support was sacrificed for his benefit many times, MATUMBAMAN didn't make much of his opportunity. On a low-impact hero, MATUMBAMAN struggled to make much of a difference for Liquid. In Game 2, MATUMBAMAN's Lifestealer also failed to meet expectations. After a rough laning stage and an even rougher mid-game, MATUMBAMAN and the rest of Liquid were bailed out by gh's Naga Siren. In the end Liquid managed to steal a victory in a game they had no business winning.

February 28, 2017

RotoWire Fantasy Analysis

MATUMBAMAN's explosive combination with Miracle was too much for TNC as Liquid sweep TNC out of Starladder Season 3. The flamboyant Finn finished with a KDA of 15/2/27.

In Game 1, MATUMBAMAN went with Terrorblade in the safe lane. He was allowed an easy free farming lane by TNC's offlaner and this allowed him to get a 17-minute Manta Style. That was when the tower demolition began as MATUMBAMAN had the objectives on his sight. He finished the game with an impressive 10,100 Tower Damage as TNC were powerless against him. In the final game of the series, MATUMBAMAN went with Weaver. Similar to the first game, MATUMBAMAN was focused well on taking down Towers for Liquid but did not slack off in the killing department as he racked up nine kills.

February 26, 2017

RotoWire Fantasy Analysis

MATUMBAMAN started out weak, but finished strong in Team Liquid's 3-1 win over Vici J in the grand finals of Starladder iLeague. He finished with an overall KDA of 25/11/24.

In Game 1 MATUMBAMAN played Timbersaw. He got off to an alright start, but his items came too late for him to have the kind of Timbersaw game Liquid needed. They did an impressive job holding their base, extending the game to almost 54 minutes while being securely behind, but in the end Vici J were able to break the base. MATUMBAMAN finished with an 8/7/7 KDA. MATUMBAMAN played Juggernaut in Game 2. Despite being behind both Kuroky's Enigma and Miracle's Invoker in net worth, MATUMBAMAN did a fantastic job fighting with his team. He chose to group up early instead of farming, and Liquid were able to push their way to a swift 24-minute win. He finished with a 3/0/5 KDA. In Game 3 MATUMBAMAN played Morphling. He and Liquid were behind for almost the entire game, but managed to channel the spirit of rat Dota to pull out a win. Liquid finished the game behind in kills 16 to 32, but still won the game. MATUMBAMAN's 11,600 building damage proved that Dota is truly an objective-based game. He finished with a 7/3/3 KDA. In Game 4 MATUMBAMAN played Necrophos. His ghost Shroud was extremely effective this game against Terrorblade, letting MATUMBAMAN put himself into dangerous situations and walk out unscathed. His healing combined with gh's Io was simply too much for Vici J to deal with. MATUMBAMAN finished with a 7/1/9 KDA.

February 25, 2017

RotoWire Fantasy Analysis

MATUMBAMAN was a key performer for Liquid in their victory over Wings in Starladder Season 3. The fun-loving carry finished with a KDA of 11/6/17.

MATUMBAMAN kicked off the first game with the meta-dominant Lone Druid in the midlane. He used the hero to perfection as he topped the charts with an impressive 711 gold per minute statline. He was active in both the fighting and pushing department as he played a great balanced game for the European squad. In Game 2, he went back to the safelane with the same hero. His game wasn't as impressive as the first game, but he still did the right things for Liquid. He did the most tower damage at 13,600 to round out his objective-focused performance in Game 2.

February 24, 2017

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's 2-1 victory over Vici Gaming J during the Starladder i-League main event with a final KDA of 28/15/50.

In Game 1, MATUMBAMAN's Naga Siren was surprisingly bested in an incredibly late game. Despite having all the necessary tools to dominate, there was little Team Liquid could do against Fenrir's magic-immune Golems. In Game 2, MATUMBAMAN played Timbersaw. He made food out of Rotk's Underlord and helped give Miracle's Terrorblade the time to farm and become an unstoppable, tower-pushing force that would win Liquid the game. In Game 3, MATUMBAMAN played Lifestealer. Acting as the frontline damage dealer, MATUMBAMAN did well to redirect VGJ's focus to himself, rather than to Miracle's Sniper who picked VGJ off from the backlines. With a comeback series victory, Liquid secured the top spot in Group B.

February 11, 2017

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's 2-0 victory over B)ears during the Dota Asia Championships European Qualifiers with a final KDA of 15/2/18.

In Game 1, MATUMBAMAN played Weaver in a solo safe lane. Easily able to control his lane, MATUMBAMAN never hurt for farm and quickly began his split pushing. Dealing 10,600 building damage and nabbing 11 kills, MATUMBAMAN was a large factor in Liquid's quick victory. In Game 2, MATUMBAMAN played Necrophos in a solo safe lane. Making sure to keep himself alive and capitalize on every opportunity given to him, MATUMBAMAN had a fairly mundane experience with FoREV's off lane Tidehunter. Both players seemed content to focus on their own tasks rather than harass each other endlessly. MATUMBAMAN was able to accelerate his farm with a Hand of Midas and had barely begun his pushing when B)ears began waiving the white flag.

February 9, 2017

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's 2-1 victory over B)ears during the Dota2 Asia Championships European Qualifiers with a final KDA of 19/17/32.

In Game 1, MATUMBAMAN played Slark in the safe lane with KuroKy's Crystal Maiden. With KuroKy dying far too often and MATUMBAMAN getting caught out himself once or twice, their lane was doomed to fail. MATUMBAMAN still got some farm out of it, but wasn't able to run away with the game early and was unable to transition to the late game before B)ears choked Liquid into their base and out of Game 1. In Game 2, MATUMBAMAN was the hero. Playing Sniper in the middle lane, MATUMBAMAN held his own against Fata and YapzOr. MATUMBAMAN has the last laugh in the end as he slew Fata underneath his Ancient, forcing his Divine Rapier to drop and saving the game for Liquid. In Game 3, MATUMBAMAN played Lycan in a mostly solo safe lane. Focusing on farming and split-pushing, MATUMBAMAN pushed the killing duties onto Miracle, who was happy to take them. While Miracle distracted a timid B)ears team, MATUMBAMAN was free to mow down objectives, slowly forcing B)ears back and rendering them unable to enact their late-game strategy. Liquid took the series 2-1 and put themselves only one series away from a trip to Shanghai.

November 26, 2016

RotoWire Fantasy Analysis

MATUMBAMAN was the strongest player on the map as Team Liquid defeated Alliance 2-0 in the upper bracket final of DreamLeague Season 6 and advanced to the the grand finals. MATUMBAMAN finished with a 17/5/16 KDA and destroyed two towers in the series.

Usually a dominant force, MATUMBAMAN was not at his best when the series began. You knew he was going to be in the action on Timbersaw, but it wasn't until very late that he was able to make a positive impact on the game. Liquid came together late to grab a win as they carried that momentum into a much more impressive Game 2. We saw the good and the bad of Liquid in this series, but MATUMBAMAN still showed that he could fight with the best as he had an 11/0/7 KDA in the Game 2 win.

November 25, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played an excellent series in Team Liquid's 2-0 win over The Imperial in the Dreamhack Dreamleague season 6 playoffs. He finished with a 12/1/23 KDA.

In Game 1 MATUMBAMAN played Morphling in the Radiant safe lane. He got off to a decent start in lane despite The Imperial's best efforts. By 25 minutes he had Linken's Sphere and Ethereal Blade. No support was safe after this point, and MATUMBAMAN started getting more difficult to kill as the game went on. Soon MATUMBAMAN had hit critical mass. It was impossible for The Imperial to bring him down, and there was no one that MATUMBAMAN couldn't kill. He finished with a 6/1/7 KDA. In Game 2 MATUMBAMAN played safe-lane Faceless Void. He had an annoying lane against Batrider, but was able to get the farm and experience from lane that he needed. His Chronospheres were all on point, shutting down The Imperial's teamfight even through Global Silence. Liquid were able to take easy and convincing fight wins all game, leading to an quick Game 2 win. MATUMBAMAN finished with a perfect 6/0/15 KDA.

November 7, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished Liquid's 1-1 draw against The Imperial during DreamLeague Season 6 with a KDA of 17/11/13.

In Game 1, MATUMBAMAN played Lifestealer. He enjoyed a relatively easy laning stage against NoiA's Abaddon. Despite his farm, Lifestealer was ill-suited to deal with Imperial's lineup and Liquid fell after a hard-fought Game 1. In Game 2, MATUMBAMAN was given Beastmaster, not a hero he often plays. He found good farm in lane with KuroKy's Jakiro, achieving Necronomicon 3 by 17 minutes. MATUMBAMAN made himself useful in Team Liquid's pushing strategy, landing all of his roars and having a majority of them land on core heroes. Ultimately, Liquid's team effort was enough to earn them a draw with The Imperial.

November 1, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's loss to Virtus.pro in the loser's finals of the Boston Major European Qualifiers with an KDA of 18/13/36.

In Game 1, MATUMBAMAN was forced onto Io in the hard support role. Though he performed admirably, he did not look equipped to play this hero at a top tier level. There were several instances of his reactions being just slightly too slow to make the necessary play. He finished the Game 1 loss at a game low level of 16. In Game 2, MATUMBAMAN returned to his usual carry role as Lifestealer. He was able to secure great farm and plow though VP's strength based core heroes. In Game 3, MATUMBAMAN was given Lifestealer once again, but this time Virtus.pro was ready. Virtus.Pro oriented their lineup around a late Drow Ranger pickup which allowed them to kite all of Liquid's melee heroes to death, securing themselves a spot at the Boston Major and sending Liquid home.

October 30, 2016

RotoWire Fantasy Analysis

MATUMBAMAN looked very poor in Team Liquid's 0-2 loss to Ad Finem in the Boston Major main qualifiers. He finished with a 6/11/6 KDA. Liquid will have one last chance to qualify vs Virtus.ro.

In Game 1, MATUMBAMAN took up the support role, playing Shadow Demon. He looked very uncomfortable on support in this game, getting caught out of position constantly. MATUMBAMAN lead his team in deaths as the game spiraled out of control quickly, ending in a 25 minute loss. MATUMBAMAN finished with a 1/7/1 KDA. In Game 2, MATUMBAMAN went back to playing carry, taking Faceless Void to the Radiant safe lane. He had a comparatively difficult lane, getting heavily contested by SkyLark's Batrider. MATUMBAMAN's game never really improved, and between Ad Finem's silences and mobility he had a very tough time finding good Chronospheres. MATUMBAMAN finished with a 5/4/5 KDA and Liquid lost Game 2.

October 28, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished another disappointing game for Liquid with a 5/8/5 KDA.

MATUMBAMAN played Timbersaw in the Dire safe lane. He got off to a nice start, but as soon as he found himself up against Virtus.Pro's full lineup, he got demolished. His Reactive Armor was heavily countered by not only a Shadow's Edge, but two Virtus.Pro minus-armor heroes and an Ursa. Regardless of how well his game started, this would have been an uphill battle for Timbersaw. Liquid fell behind in the mid game after losing both middle and bottom, and there was little MATUMBAMAN could do on his own to bring it back.

October 26, 2016

RotoWire Fantasy Analysis

Reliable carry MATUMBAMAN was kept in check by Escape Gaming in Team Liquid's 2-0 lost. The lovable Finn seemed out of his element in the short series with an 11/14/11 KDA.

In the past, Team Liquid has relied on snowball-heavy, push-oriented lineups, which MATUMBAMAN excels in. Unfortunately, with their new lineup, they don't seem to have a good go-to pocket strategy they can run efficiently. In the first game, he got Sven on the safe lane and never really got going. With Escape's map control, he couldn't ramp up on the farm and he couldn't carry Team Liquid to victory with his low 497 GPM. In the second game he picked up the Lifestealer, a hero he had some success with back at TI6, to a similarly ineffective result. He played the more aggressive game and picked up a 6/4/1 KDA but ended up with a lower GPM of 427. The gamble didn't pay off for him as Liquid succumbed 2-0 to Escape Gaming.

October 24, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's 2-0 victory over Alliance in DreamLeague Season 6 with a KDA of 13/7/18.

In Game 1, MATUMBAMAN's Lifestealer was able to bully jonassomfan's Nyx Assassin in lane. He farmed so efficiently securing a 10-minute Armlet of Mordiggian and a 16 minute Echo Sabre. MATUMBAMAN and MinD_ContRoL were able to soak up damage while Miracle dealt it out from the back lines and Liquid rolled to a Game 1 win. In Game 2, MATUMBAMAN was given Slark. Playing more patiently, MATUMBAMAN amassed farm slowly and surely to become a late game nuisance. He continually vexed Alliance with his ability to absorb damage and escape, all the while tightening Liquid's grasp on the map. In the end, Alliance was unable to secure the necessary pick offs to deliver the killing blow to Liquid and were eventually put down.

October 15, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished Team Liquid's 1-1 split with Vega Squadron with a KDA of 20/6/18.

MATUMBAMAN played Sven in Game 1. MATUMBAMAN farmed at a blistering pace, acquiring Power Treads, Helm of the Dominator, Echo Sabre and Blink Dagger in under twenty minutes. MATUMBAMAN struggled as Liquid failed to acquire more reliable late game items and were unable to take high ground, ultimately leading to a defeat in Game 1. In Game 2 MATUMBAMAN kept up his farming speed to complete his Boots of Travel and Ethereal Blade in 18 minutes. MATUMBAMAN did not concede a death as Liquid played surgically and effectively to win Game 2 in 24 minutes, ending the series in a 1-1 split.

October 11, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished a dismal series with a respectable 10/12/7 KDA. Liquid were swept 2-0 by Virtus.Pro in DreamLeague Season 6.

MATUMBAMAN started off an odd Game 1 in a relatively comfortable spot, on Drow Ranger in the safe lane with KuroKy's Rubick. Despite a relatively fast start, MATUMBAMAN was unable to capitalize on an early aggression build and fell to the quick farming Outworld Devourer of No[o]ne as Liquid was snuffed out 35 minutes into Game 1. MATUMBAMAN once again started off fast, this time as Ursa, in Game 2. He secured a couple of early kills, but was once again outpaced by Virtus.Pro's farmed cores and did not secure necessary items until it was too late. Team Liquid will look to shake off their 0-2 loss to VP in their next DreamLeague match against Vega Squadron.

August 11, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played well, but couldn't deliver a win in either of Team Liquid's two losses vs Fnatic. He finished with an overall KDA of 10/10/19. Liquid are eliminated from The International 6, finishing in 7th-8th place alongside TNC Gaming.

In Game 1 MATUMBAMAN played Naga Siren in the Dire safe lane. Liquid fell behind in the early game, consistently losing fights. MATUMBAMAN was able to avoid most of these bad encounters, focusing on completing his Radiance. He finished it at 19 minutes, but the game still looked bleak. Although they did manage to drag the game out to 40 minutes, MATUMBAMAN couldn't pull out a magical Naga Siren win for his team. He finished with a 1/4/3 KDA. In Game 2 MATUMBAMAN played Sven, choosing to start in the Radiant off lane. Liquid's choice to lane aggressively against Fnatic paid off excellently, netting MATUMBAMAN five kills before 15 minutes. He went for a more aggressive Armlet of Mordiggian as his first item, looking to ride his early momentum to a Game 2 win. Unfortunately, Liquid hit a massive road bump trying to take Fnatic's high ground. After a crushing defeat, MATUMBAMAN finished with a 9/6/16 KDA.

August 10, 2016

RotoWire Fantasy Analysis

MATUMBAMAN had a rough Game 1, but played two dominant games afterwards in Team Liquid's 2-1 win over Newbee. He finished with a 24/3/15 KDA, only dying in Game 1. Liquid advances to face Fnatic in the lower bracket.

In Game 1 MATUMBAMAN played Ember Spirit in the Radiant safe lane. While the rest of his team was owning four vs five all over the map, MATUMBAMAN spent the first 10 minutes of the game sitting bottom last-hitting in peace. He was able to get very farmed, scaling well into the late game. Although they held a commanding lead for most of the game, kpii's Naga Siren was too much for them in the long game. Even a Divine Rapier couldn't save Liquid, and MATUMBAMAN finished with a 9/3/5 KDA. In Game 2 MATUMBAMAN played Morphling in the safe lane. Although Game 1 was rough, Liquid proved that they are truly a top contender in Game 2. They took control early, and never showed any signs of letting up. They won Game 2 in a quick 17 minutes. He finished with a perfect 8/0/4 KDA. In Game 3 MATUMBAMAN played Anti-Mage in the safe lane. He had essentially the dream start for Anti-Mage, with action around the map while MATUMBAMAN stayed top farming creeps. This transitioned into a great mid game for MATUMBAMAN. He was able to easily split-push the lanes, as well as amass a huge net-worth advantage very early in the game. He finished the game without a single death at 7/0/6. Liquid won Game 3.

August 9, 2016

RotoWire Fantasy Analysis

MATUMBAMAN's Naga Siren was excellent for Team Liquid vs Na'Vi. He finished with a 1/1/22 KDA in the dominating win.

MATUMBAMAN played Naga Siren in the safe lane in their lower bracket elimination match vs Na'Vi. Faced with a Faceless Void and an Enchantress hanging out nearby in the jungle, it took MATUMBAMAN a while to get his first major items. After a 17-minute Radiance, MATUMBAMAN's game was back on track. Just 10 minutes later, he had both Boots of Travel and Manta Style and was well on the way to his Octarine Core. Although he didn't finished with a flashy KDA, his 1/1/22 score is still quite impressive. What's more important is the 12,000 hero damage he did, and the constant pushing pressure he applied all game. Liquid took the game, eliminating Na'Vi and keeping their own International hopes alive.

August 9, 2016

RotoWire Fantasy Analysis

While his team's play was generally lacking, MATUMBAMAN's performance shined in Team Liquid's 0-2 series against Digital Chaos in The International 6 group stage. He ended the series with a respectable 19/8/20 KDA.

For Game 1, MATUMBAMAN played Ursa in the Radiant safe lane. He found some nice early kills as he farmed up a Blink Dagger by 12 minutes. Mid to late game, MATUMBAMAN was kited by Digital Chaos' highly mobile heroes, and he couldn't stay in range to deal enough damage, causing Digital Chaos to be victorious both in late game teamfights and in Game 1 as a whole. MATUMBAMAN held it together better than his teammates as he played Lycanthrope in the Radiant safe lane for Game 2. He had Vladimir's Offering, Necronomicon, and Assault Cuirass by just 26 minutes, but his team couldn't keep up with him. When Team Liquid lost Game 2, MATUMBAMAN had a 6/3/10 KDA.

August 6, 2016

RotoWire Fantasy Analysis

MATUMBAMAN was there to win on Friday, showing amazing team play as well as strong carry potential. He ended the near-perfect series with a 20/1/21 KDA.

Playing Drow Ranger in Game 1, MATUMBAMAN was a pushing machine. In the perfect game, he racked up 10,400 hero damage, 5,200 tower damage and an 8/0/11 KDA. With momentum like that, he must have felt great going into Game 2 and picking Morphling was 100 percent the right choice. MATUMBAMAN took Game 2 and made it all about him. At 12/1/10, his only death came before five minutes. After that he led the game, dealing double anybody's hero damage at 19,100 and leading tower damage at 6,800. If MATUMBAMAN can have more series like this, he should feel good about getting a spot in the winner's bracket.

August 5, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished a 0-2 loss with a 23/10/9 KDA.

In Game 1 MATUMBAMAN played Morphling in the Radiant safe lane. MATUMBAMAN played a very nice game, especially with no silences to worry about from Secret. The game was very close for a long time, with neither team willing to commit to a major fight. MATUMBAMAN eventually died twice too quickly after almost an hour and 10 minutes of gameplay. He finished with a 20/7/3 KDA, but Liquid lost Game 1. In Game 2 MATUMBAMAN played Lifestealer in the Radiant safe lane. MATUMBAMAN's Game 2 performance was very underwhelming. His Lifestealer wasn't able to do much all game against Secret's durable and mobile lineup. MATUMBAMAN finished the game with a 3/3/6 KDA.

August 5, 2016

RotoWire Fantasy Analysis

Game 1 was a strong showing for MATUMBAMAN, but he seemed to be the only one immune to tilt going into Game 2. He finished the series with a 15/11/14 KDA.

MATUMBAMAN worked hard to keep Team Liquid in the game against Vici.Reborn. Even though he had a strong showing, he and Fata's Death Prophet were unable to carry the game. Vici.Reborn closed it out quickly after getting a gold lead, ending in an 8/7/12 KDA for MATUMBAMAN. Huskar was his choice in Game 2. While he led his team with a 7/4/2 KDA and the highest hero and tower damage, Liquid was unable to get a win. MATUMBAMAN has been showing up for the majority of The International 6, and if he can step his game up a bit Team Liquid may be able to get a spot in the winner's bracket.

August 5, 2016

RotoWire Fantasy Analysis

MATUMBAMAN started the series strong as Team Liquid split the series 1-1 with MVP Phoenix in Day 2 of Group Stages of The International 6. MATUMBAMAN finished with a 15/8/18 KDA and destroyed four towers, three barracks, and a Roshan in the series.

Even though MVP was able to build a sizable team lead, they still were not able to answer MATUMBAMAN on his Lifestealer. He finished the game with a 9/1/9 KDA and was really the head of the charge back into the series for Liquid. Game 2, he stuck with Lifestealer but was outplayed by MVP as they took the game completely over 15 minutes in. Great to see the strength of MATUMBAMAN, but Liquid needs to be able to finish off a series.

August 3, 2016

RotoWire Fantasy Analysis

MATUMBAMAN earned a 14/8/27 KDA over a close 1-1 split vs EHOME.

MATUMBAMAN played Naga Siren in the Radiant safe lane in Game 1. MATUMBAMAN got off to a rocky start, but played an excellent game overall. He got a quick Radiance and started splitting up the map, ramping up to a massive 761 gold per minute by the time Liquid closed out the game at 43 minutes. He finished with a 7/3/21 KDA. In Game 2, MATUMBAMAN played Anti-Mage in the Dire safe lane. MATUMBAMAN had a miserable time in lane, and took a very long time to come online. He found himself behind in net worth around the 35-minute mark, a very dangerous position as Anti-Mage. Although he made a valiant effort, MATUMBAMAN was unable to pull out a win in Game 2. He finished with a 7/5/6 KDA.

August 3, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished Liquid's 1-1 series tie vs Newbee with a 10/6/10 KDA.

In Game 1, MATUMBAMAN played Morphling in the Dire safe lane. Despite getting off to a rocky start, MATUMBAMAN came back extremely quickly and took control of the game. Along with Fata's Timbersaw, Liquid had insane late-game magical burst thanks to MATUMBAMAN. He also had the physical damage to go with it, letting Liquid easily take buildings in the late game. MATUMBAMAN finished with a 4/1/8 KDA. In Game 2, MATUMBAMAN played his signature Lycan. MATUMBAMAN played another excellent game, and kept Liquid well in the game even when they started to fall behind. Playing from a deficit is not Lycan's strong suit, especially against a Faceless Void. He finished with a 6/5/2 KDA.

July 21, 2016

RotoWire Fantasy Analysis

MATUMBAMAN had a great series as Team Liquid won 2-0 against Na'Vi in The Summit 5 lower bracket round three. He ended the series with a 7/2/14 KDA.

MATUMBAMAN had a great start to the series as he played Drow Ranger in the middle lane. The lane was easy for MATUMBAMAN, and he successfully prevented Dendi's Juggernaut from getting any significant farm. His own farm was outstanding, accruing 63 last hits and 16 denies in the first 10 minutes. In terms of items, he went for a Dragon Lance so he could push towers while staying a very comfortable 745 units away. It worked quite well, as he dealt 7,560 damage to enemy structures by the end of the 20-minute match. Game 2 for MATUMBAMAN went just as well when he played Huskar in the middle lane. He had an easy matchup against Dendi's Alchemist. MATUMBAMAN gave Dendi a rough time, punishing him for playing a melee carry against a Huskar middle lane. His early game dominance paid off, and at eight minutes he had Armlet of Mordiggian. This pickup allowed him to be even more aggressive, and with the help of JerAx's Oracle he was an unstoppable force. Na'Vi couldn't hold him and his team back, and so they conceded Game 2 at 20 minutes.

July 18, 2016

RotoWire Fantasy Analysis

MATUMBAMAN earned a 21/22/31 KDA during Team Liquid's loss to Wings at the Summit 5.

MATUMBAMAN never really found his way off the ground against Wings, as they made it quite difficult for him to build any momentum at every turn. Even in Game 1, where Team Liquid on the whole won a very convincing victory, MATUMBAMAN looked weak as he got picked off constantly despite his strong showings once the team grouped up. Game 1 he took Timbersaw to match Faith's Tidehunter in the off lane, where he initially prospered early on in the game, even taking a kill on Faith at Level 4. From there, though, Wings made it their personal mission to shut him down, and he racked up death after death getting picked either in the jungle or pushing his lane alone, putting a serious dent in the effectiveness of his Bloodstone. Fortunately, he performed excellently in teamfights and salvaged his KDA by playing off MinD_Controls consistently amazing Chronospheres on his way to taking a victory in Game 1. Game 2 would see him take the consistently underwhelming Storm Spirit into the safe lane and get little done. While he didn't get shut down early with the same aplomb of Game 1, he also had nowhere near the same effectiveness in the game's teamfights, as he consistently found his damage to be be insufficient to take on much of anyone on the side of Wings, especially as he was essentially playing 4-vs-5 thanks to how disastrously KuroKy's attempt to jungle Legion Commander went. The final game would see him take Juggernaut and actually perform well on an individual basis, managing to match Shadow's farm quite nicely early game despite the pressure that y put upon him. This game too would fall apart at the seams, though, as FATA's Alchemist pick simply failed to pay dividends, leaving MATUMBAMAN to pick up the slack as a sole core. That proved to be beyond him, as the damage simply wasn't there for Liquid to win fights in the face of a very powerful Morphling from Shadow and Axe from Faith, who terrorized Liquid's supports, supports that MATUMBAMAN relied heavily upon to be effective. While it was certainly a long battle that was hard fought, Wings would eventually take the game and series on the back of their superior map play.

July 18, 2016

RotoWire Fantasy Analysis

All eyes were on MATUMBAMAN as he lead Team Liquid to the loser's bracket round 3. After a convincing 2-0 victory over Digital Chaos, he ended the series with a 16/3/22 KDA.

MATUMBAMAN seemed unstoppable against Digital Chaos in the 2-0 victory for Team Liquid. Leading both games in every statistic imaginable, his performance was one for the books. In Game 1, he brought Morphling to the bottom safe lane. Team Liquid had the gold lead for the entirety of the game. MATUMBAMAN was a huge beneficiary to this, as he had 13,500 more gold than his matchup, Resolut1on's Faceless Void. He ended Game 1 leading every statistic with a 9/2/13 KDA, 32,700 net worth, 19,400 hero damage and 8,400 tower damage. Game 2 started off in a strange way with MATUMBAMAN giving up first blood before the creeps spawned. This didn't throw him off, though, as he was able to get back to posture and annihilate Digital Chaos. In the 17-minute game, he was able to rack up seven kills, just one death and nine assists. He also once again led the game in net worth, hero damage and tower damage. MATUMBAMAN looks like a force to be reckoned with and Na'Vi may need some contingency plans if he can perform like he did against Digital Chaos.

July 17, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played a good Game 2, but looked weak otherwise in Liquid's 1-2 loss to OG at The Summit 5. He finished with an overall KDA of 18/19/18.

In Game 1, MATUMBAMAN played Luna in the Radiant top off lane. Liquid's aggressive triple lane worked out very well for them. Although they didn't stop N0tail from farming much, they were able to get a lot of kills on OG's supports and eventually one on N0tail, as well. Even with the early pressure they put on, OG were able to group up around Drow Ranger and by 16 minutes Liquid were down two lanes of barracks. MATUMBAMAN finished the game with a 4/6/3 KDA. Liquid lost Game 1. In Game 2, MATUMBAMAN played Anti Mage in the Radiant bottom safe lane. In a sharp contrast to Game 1, MATUMBAMAN was actually able to hit creeps in relative peace for the first 10 minutes of the game. By the 12-minute mark, he had completed a Battle Fury, letting him hit creeps even faster. He quickly found his way to more items in typical Anti Mage fashion. His damage around 35 minutes in the game was insane thanks to all the time spent farming. He was able to easily take out anyone on OG, securing a win for Liquid in Game 2. MATUMBAMAN finished with a 4/2/9 KDA. In Game 3, MATUMBAMAN played Huskar in the Dire top safe lane and got off to a surprisingly rough start in lane, giving up two solo kills to Moon's Batrider. Although he had a rough time all early game, MATUMBAMAN managed to make an impressive comeback playing around his teammates. Although he struggled to avoid Ice Blast, MATUMBAMAN was still able to be effective in fights. Even if he was doing well at the start of a fight, the instant he got low, he died to either Ice Blast or Culling Blade. MATUMBAMAN finished with a disappointing 10/13/6 KDA. Liquid lost Game 3.

July 16, 2016

RotoWire Fantasy Analysis

After a rough Game 1, MATUMBAMAN had a commanding performance in Games 2 and 3 that led Team Liquid to a 2-1 victory over Ad Finem. MATUMBAMAN ended the series with a 23/12/20 KDA.

Game 1 was tough for everyone on the Team Liquid squad, especially MATUMBAMAN. Bringing Morphling to the top safe lane, he ended the game with a 1/5/4 KDA. While Game 1 went in Ad Finem's favor, Liquid brought it back in spectacular fashion for Game 2. MATUMBAMAN brought Huskar to the middle lane in Game 2. While Fata had a strong performance on Mirana, MATUMBAMAN's Huskar really was the MVP. He finished Game 2 with a 10/3/6 KDA while leading the game in both hero damage and tower damage. In Game 3, MATUMBAMAN brought back the Morphling from Game 1. While it did not find success then, in Game 3 it secured the semifinals spot for Team Liquid. With a 12/4/10 KDA, he once again led the team in hero damage and tower damage, where he had more than his entire team combined. Hopefully MATUMBAMAN can recreate his Game 2 and 3 performances against Wings Gaming in the semifinals.

June 20, 2016

RotoWire Fantasy Analysis

MATUMBAMAN was the proverbial MVP of the series as Team Liquid defeated Fnatic 2-0 in Group A of ESL One Frankfurt. MATUMBAMAN finished with a 25/3/22 KDA and destroyed four towers, six barracks and two Roshans in the series.

If there was an MVP award for this series, it would have gone to MATUMBAMAN. Game 1, he played Phantom Assassin and secured a 8/2/11 KDA as well as controlled the objectives for Liquid by destroying two towers, three barracks and two Roshans. He never let Liquid trail as they took Game 1. He followed up his great performance with an even better one during Game 2, finishing with a beautiful 17/1/11 KDA line on Lifestealer. Game 2 was much closer as Fnatic led throughout all of the mid game, but Team Liquid was too strong late, grabbing their first series win of the group stages.

June 19, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played well in all three games, but couldn't do it alone in Liquid's 1-2 loss to OG at ESL One Frankfurt 2016. He finished the series with an overall KDA of 25/9/18. Liquid is eliminated, finishing the tournament in third-fourth place.

In Game 1, MATUMBAMAN played Huskar in the Radiant bottom safe lane. He had an excellent early game, able to secure an early kill and bully MoonMeander with his Burning Spears. Apart from Miracle's Timbersaw, there was no good way for OG to bring down MATUMBAMAN. Even when he got dangerously low, he was backed up with the powerful nature of Dazzle's Shallow Grave. MATUMBAMAN was allowed to go absolutely crazy in fights, with no way to lock him down outside Flaming Lasso. He finished with an impressive 4/1/8 KDA. Liquid won Game 1. In Game 2, MATUMBAMAN played Lifestealer in the Dire top safe lane. MATUMBAMAN had a great early game. MoonMeander went to his lane on Beastmaster, fed first blood to OG and then left. MATUMBAMAN found himself with a nice early bonus from the kill and an empty lane to last hit in. With a Rikimaru to Infest into, finding kills in the early game was no problem for MATUMBAMAN. This also gave him an excellent way to get into the middle of a fight, giving OG even less of a chance to disable him before his Rage. MATUMBAMAN was extremely effective in fights almost all game for Liquid. Unfortunately, in the late game they lost a critical fight outside their base and lost the game to OG's extremely strong pushing power. MATUMBAMAN finished with an impressive 13/3/9 KDA, but Liquid still lost Game 2. In Game 3, MATUMBAMAN played Slark in the Dire top safe lane. MATUMBAMAN had a great early game with MoonMeander deciding to start in the jungle and leave MATUMBAMAN an empty lane to farm. When he finally left his lane, it was to secure a high-value kill on Miracle's Tiny. Unfortunately for Liquid, he suffered three quick deaths in the mid game which set his item progression far back. In the late game, he lacked the burst needed to bring down Tiny or Naga Siren before either dying or being controlled by Song of the Siren. Even with Empower and setup from Fata's Magnus, MATUMBAMAN didn't have the damage Liquid needed. He finished the game with an 8/5/1 KDA. Liquid lost Game 3.

June 18, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played a great Game 1, but a shaky second game in Liquid's 2-0 win over Alliance at ESL One Frankfurt 2016. He finished with an overall KDA of 15/8/14. Liquid advances to the semifinals where they will face OG.

In Game 1, MATUMBAMAN played Slark in the Dire top off lane. He got off to a nice start in his lane, and was able to participate in a lot of fights in the early game. Although he died once, this worked out to his advantage thanks to the experience he gained. Although he got some nice kills in the early game, he found himself unable to get much done in the mid game. Alliance's heroes were either missing or too durable for him to bring down. As the game went later, MATUMBAMAN started to find the kills he needed to propel himself ahead of Alliance. With a Silver Edge and Skull Basher, almost any hero was an easy kill for MATUMBAMAN. MATUMBAMAN finished Game 1 with a 14/4/8 KDA. Liquid won Game 1. In Game 2, MATUMBAMAN played Ursa in the Dire top safe lane. MATUMBAMAN had a rough lane early against AdmiralBulldog's Nature's Prophet, even with support from Phoenix. Fortunately for MATUMBAMAN, his teammates quickly forced AdmiralBulldog to leave the lane and give him a chance to catch up. MATUMBAMAN got the first Roshan at 10 minutes for his team, giving everyone a nice gold boost. MATUMBAMAN had a very low action early and mid game, dying once and helping secure a single kill. He instead focused on getting a gold and experience advantage and controlling Roshan. In fights he had a difficult time dealing with the control from Primal Split, and was often unable to get enough damage in to secure a kill. MATUMBAMAN finished Game 2 with a 1/4/6 KDA, a result of how well Alliance managed to control him. Liquid still managed to win Game 2.

June 17, 2016

RotoWire Fantasy Analysis

MATUMBAMAN carried Liquid in Game 2, but they would take the loss, dropping their match to Vega Squadron in the opener of Group A at ESL One Frankfurt on Friday. MATUMBAMAN finished with a KDA of 15/14/24.

MATUMBAMAN was a mess in Game 1 of this match as he registered a 0/5/3 KDA as Lone Druid. Normally, Lone Druid is a objective killing machine, but in this case was only able to secure the last hit on a single tower. As a side note, MATUMBAMAN did purchase Radiance at 23 minutes and it is very unusual to check in with zero kills after purchasing this powerful item. Liquid would drop Game 1, 13-25. Liquid got a solid 27-22 win in Game 2 and MATUMBAMAN would play Slark, gnashing his way to a 11/3/12 KDA. He was fast, occasionally helping in fabulous ganks in the middle lane, which allowed nice lane pushing. The greatness would end in Game 3 with MATUMBAMAN doing all he could as Slardar in the top safe lane. Heen and JerAx were both a hindrance, as they could only register one kill apiece as Lion and Kunkka, respectively. This put a lot of pressure on MATUMBAMAN and while he responded admirably, he couldn't do it all himself as Liquid would fall 18-32. With the loss, Liquid will play the loser of Alliance and Fnatic in an elimination match.

June 12, 2016

RotoWire Fantasy Analysis

MATUMBAMAN got off to a great start, but couldn't close out the series in Liquid's 1-3 loss to OG in The Manila Major grand finals. He finished the series with a 29/14/26 KDA. Liquid finish in second place at The Manila Major, ending an impressive run through the lower brackets.

In Game 1 MATUMBAMAN played Ursa in the Dire top safe lane. MATUMBAMAN had a rough early game. His lane opponents included Lich, denying him a lot of gold and experience over the course of the lane phase. Once MATUMBAMAN finished his Blink Dagger and was able to follow up on MinD_ContRoL's Initiations he could contribute in fights. MATUMBAMAN brought down OG's heroes in the blink of an eye with Fury Swipes and Overpower. Ursa proved to not only be a nice early game counter to OG's Lifestealer and Alchemist, but also very effective in the lane game. No OG hero could man up and 1-vs-1 MATUMBAMAN at any point in Game 1. He finished Game 1 with an impressive 18/2/8 KDA, racking up a huge kill count. Liquid won Game 1. In Game 2 MATUMBAMAN played Lycan in the Radiant bottom safe lane. He had a difficult lane against MoonMeander's Dark Seer, being heavily pressured with Ion Shell and the threat of a rotation from Cr1t's Earth Spirit. Even though he and his team struggled in early fights, he was able to remain competitive with OG's heroes in net worth going into the mid game. Teamfights proved to be his downfall, though, getting absolutely crushed by the array of huge ultimate abilities on OG's team. Even in Shapeshift form, he was able to be controlled and brought down. MATUMBAMAN finished Game 2 with a 3/6/4 KDA. Liquid lost Game 2. In Game 3 MATUMBAMAN played Lycan again in the Radiant bottom safe lane. MATUMBAMAN opted to ignore early fights in Game 3, recognizing OG's extremely powerful teamfight combination this time. He instead focused on getting gold and experience and pressuring towers. Unfortunately for Liquid, they soon found themselves in a repeat of Game 2. MATUMBAMAN couldn't do anything in fights, getting completely controlled and killed by OG. He couldn't even take towers because OG were always putting too much pressure on his team and their towers. He finished Game 3 with a 6/4/6 KDA. Liquid lost Game 3. In Game 4 MATUMBAMAN played Weaver in the Radiant bottom safe lane. MATUMBAMAN had a much better early game than Games 2 and 3. He was actually able to focus on getting his early gold and experience without his team losing fights everywhere around him. He was very effective in bringing down the Phoenix Supernova, as well as chasing for kills after fights ended. Unfortunately for Liquid, his damage was eclipsed by both OG's higher damage output and their durability. In the time it took MATUMBAMAN to bring down Wraith King a single time, he could easily be taken out by the rest of OG. Even his Linken's Sphere and Black King Bar couldn't save him in the late game. He finished Game 4 with a 2/2/8 KDA. Liquid lost Game 4.

June 11, 2016

RotoWire Fantasy Analysis

MATUMBAMAN was excellent today in Liquid's 2-0 win over LGD Gaming at The Manila Major. He finished with an overall KDA of 28/8/30. Liquid advances to face Newbee for a spot in the grand final vs Newbee.

In Game 1 MATUMBAMAN played Lifestealer in the Radiant bottom safe lane. MATUMBAMAN had a nice early lane, able to secure good gold and experience for himself with minimal contention from xaio8's Batrider. MATUMBAMAN played a great game throughout Game 1. His use of Infest in MinD_ContRoL's Slardar let him close the gap on typically elusive heroes like Slark and Timbersaw. MATUMBAMAN's Feast was extremely powerful against LGD's high health heroes, ensuring that MATUMBAMAN killed at least one target during his Rage. MATUMBAMAN dealt a massive 21,200 damage, almost entirely single target. He finished 1 with an impressive 17/3/6 KDA, adding another win to Lifestealer's already impressive 71 percent win rate. Liquid won Game 1. In Game 2 MATUMBAMAN played Slark in the Dire top safe lane. MATUMBAMAN had a very nice early game, almost completely uncontested in his lane. He had a shaky early game after the lane phase ended, but was able to fight with his team very well to recover. Playing around Ravage and Static Storm's powerful lockdown, MATUMBAMAN was able to easily attack LGD's heroes and stealing damage with Essence Shift. Once he secured his Black King Bar, he was able to ignore Maybe's huge burst damage and freely move around in fights. Even with his freedom in fights, he did struggle against the huge burst damage from LGD. Thankfully, his team at this point was very also very rich and powerful. He was able to play around double Ravage and Static Storm, making up for Black King Bar only lasting five seconds. MATUMBAMAN finished Game 2 with an 11/5/24 KDA. Liquid won Game 2.

June 10, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played an excellent series in Liquid's 2-0 win over Na'Vi in The Manila Major lower bracket. MATUMBAMAN finished with an overall KDA of 10/3/12. Liquid advances to face Fnatic.

In Game 1, MATUMBAMAN played Lone Druid in the Radiant bottom safe lane. MATUMBAMAN had a great early game. General's Beastmaster was unable to contest his early gold or experience very heavily. MATUMBAMAN finished his Hand of Midas and Radiance both by 18 minutes, giving him a huge edge in team fights as well as a way to push towers even faster. MATUMBAMAN secured three towers and two barracks for his team, exerting Liquid's large pushing advantage over Na'Vi. The gold advantage from the barracks he secured gave him the damage Liquid needed to seal out the game. MATUMBAMAN finished with a 5/2/8 KDA. Liquid won Game 1. In Game 2, MATUMBAMAN played Sven in the Dire top safe lane. MATUMBAMAN had a rough early game against the strong dual lane of Vengeful Spirit and Nature's Prophet. He wasn't able to get the typical huge gold and experience lead that Sven gets when he wins. By 20 minutes, he had made up the gap in gold and experience and actually gained a lead for himself. Even though his team fell behind and lost a few fights, MATUMBAMAN managed to effectively avoid the fighting and focus on his farm. This gave Liquid the opportunity to stage a comeback with Sven in fights, and they did exactly that. MATUMBAMAN absolutely crushed Na'Vi in fights with his God's Strength and Great Cleave. Even though he team was behind, MATUMBAMAN managed to turn the tide of fights starting around the 20 minute mark. MATUMBAMAN finished Game 2 with a nearly deathless KDA of 5/1/4. Liquid won Game 2.

June 8, 2016

RotoWire Fantasy Analysis

MATUMBAMAN finished with a KDA of 28/5/12 in Liquid's 2-0 win over compLexity in the bottom bracket playoffs of The Manila Major. He finished with a 28/5/12 KDA and an unbelievable nine towers, three barracks, and a Roshan.

After playing perhaps one of the worst matches of his career, MATUMBAMAN came back angry and dominated this match. Forgoing the assists column and going for kills with Lifestealer in both games, he lead all players in the match with 28 -- the next most belonging to Kuroky with nine. Not happy with just destroying compLexity's heroes, MATUMBAMAN went hard after objectives, leveling towers, barracks, and Roshan alike. To put an exclamation point on Liquid's 26-13 win in the first game, MATUMBAMAN would purchase Daedalus at 43 minutes and would go on to get a 5x multi kill to end the game. The only thing different about Game 2 for MATUMBAMAN was that he wouldn't die. Going 13/0/6 in the second game, MATUMBAMAN would again play to show the world that the previous match was a fluke. His 13 kills were more than triple the next best player's. Limmp's Legion Commander would be in the crosshairs of MATUMBAMAN as he killed the Liquid hero four times. Liquid would just stay out of the way as MATUMBAMAN would go on to dominate the entire match, getting the Game 2 win by a score of 22-10. Liquid will next take on Natus Vincere in the next round of the bottom bracket.

June 7, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played one of the worst series of his career in Liquid's 0-2 loss to MVP.Phoenix at The Manila Major. MATUMBAMAN finished with a 5/23/16 KDA. Liquid drops to the lower bracket to face the winner of Wings vs compLexity.

In Game 1, MATUMBAMAN played Ursa in the Radiant bottom safe lane. Thanks to support from Kuroky's Ancient Apparition and Jerax's Earth Spirit, MATUMBAMAN had a decent early game against the dual lane of Lifestealer and Lich. This nice early game didn't last long, however, and as soon as the lane phase ended MATUMBAMAN's game became much more difficult. He found it extremely difficult to attack a target long enough to bring them down. The powerful slows, roots and stuns of MVP.Phoenix made it almost impossible for MATUMBAMAN to do anything without a Black King Bar. MATUMBAMAN had a very poor game, almost completely negated by MVP.Phoenix's excellent team play. MATUMBAMAN finished Game 1 with a terrible 2/12/4 KDA. Liquid lost Game 1. In Game 2, MATUMBAMAN played Gyrocopter in the Radiant bottom safe lane. He had a much better early game than Game 1, although he still struggled in fights when faced with QO's Slardar. In the mid and late game, MATUMBAMAN completely crumbled, however. His Game 2 quickly turned into a repeat of his Game 1, despite a much smoother start. MATUMBAMAN was completely unable to stand and fight in most engagements, the power of Axe and Slardar was simply too much for him to handle. MATUMBAMAN managed to deal only 14,500 damage in a game lasting over an hour. For a hero like Gyrocopter that focuses so heavily on area of effect damage, this is far too little damage. MATUMBAMAN ended Game 2 with another terrible KDA, 3/11/12. Liquid lost Game 2 in one of the most epic games at The Manila Major so far.

June 4, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played a shaky first two games, but a fantastic third in Liquid's 2-1 win over Fnatic in The Manila Major group stages. He finished with an overall KDA of 18/8/41. Liquid finished their group with a 2-0 record, securing a spot in the upper bracket.

In Game 1 MATUMBAMAN played Lycan in the dire top safe lane. MATUMBAMAN had a relatively underwhelming game, dying once early but still getting his Vladimir's Offering before 10 minutes. MATUMBAMAN struggled in Game 1 of this series compared to his other Lycan games, denied the comeback potential he was used to. MATUMBAMAN was forced to play a more passive game, not dealing much damage to either heroes or towers and letting Fata and MinD_ContRoL do most of the work this game. MATUMBAMAN did 5,300 to structures and only 7,900 to heroes. He finished Game 1 with a 6/5/21 KDA, the result of a shaky mid-game. Liquid won Game 1. In Game 2 MATUMBAMAN played his signature Lycan once again in the dire top safe lane. He got off to a good start, with only Ohaiyo's Tidehunter in the top lane to contest his early gold and experience. Unfortunately for MATUMBAMAN, Fnatic was extremely well equipped to deal with his Lycan. Both Doom's Doom and Disruptor's Glimpse are excellent tools for bringing down a Lycan. MATUMBAMAN was forced to play extremely cautiously, and was never allowed to run wild in fights like Lycan wants to. He was also unable to deal major structural damage, securing two towers for Liquid. MATUMBAMAN only dealt 5,000 damage to enemy heroes, a result of his forced passive play style. He finished Game 2 with a 1/2/11 KDA. Liquid lost Game 2, and MATUMBAMAN lost his first Lycan game in over three months. In Game 3 MATUMBAMAN played Lycan again. After defeating his Lycan in Game 2, and him having an underwhelming Game 3, Fnatic decided to continue not banning Lycan in Game 3. MATUMBAMAN must have taken this as an insult, because he played a fantastic Game 3 and completely redeemed his earlier games. He started in the dire middle lane, but moved to the top around eight minutes to avoid 343's Axe. After a single death at 10 minutes, MATUMBAMAN played a perfect game. He was able to easily run in and out of fights with Shapeshift, as long as he avoided 343's Axe Berserker's Call. MATUMBAMAN dealt 11,700 damage to Fnatic's heroes and 6,300 to their structures. He got the last hits on four towers, two barracks and two Roshans. MATUMBAMAN finished Game 3 with a nearly perfect 11/1/9 KDA. Liquid won Game 3.

June 4, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played a poor Game 2, but a great overall series in Liquid's 2-1 win over Alliance at The Manila Major. MATUMBAMAN finished with an overall KDA of 34/12/46. Liquid advance to face the winner of Fnatic vs Vici.Reborn.

In Game 1 MATUMBAMAN played Spectre in the Dire top safe lane. MATUMBAMAN had a decent early game, especially for a Spectre. His farm was slightly contested by AdmiralBulldog's Slardar, but thanks to support from Kuroky's Io MATUMBAMAN was able to get good early gold and experience. He transitioned well into the mid game, going for the Radiance and Manta Style item build. He finished a 22 minute Radiance, a very nice time for a Spectre who was pressured so much. His Haunt illusions dealt huge damage to Alliance's supports, and the pure damage from Desolate gave him the damage to deal with Anti-Mage and Dragon Knight. MATUMBAMAN dealt 25,100 damage to enemy heroes, simply overwhelming Alliance in the late game with magical, pure and physical damage. MATUMBAMAN finished Game 1 with an impressive 11/2/20 KDA which assisted Liquids win in Game 1. In Game 2 MATUMBAMAN played Lifestealer in the Radiant bottom safe lane. He got off to a rough start, dying in the fight for the minute zero bounty rune and giving up first blood. He then found himself against an Alliance aggressive triple lane of Rubick, Dazzle and Slardar. Alliance killed MATUMBAMAN twice in lane early. His game continued to be very difficult, despite him recovering in terms of gold and experience. As the only source of major damage on his team, Alliance was able to focus almost all their attention in fights on making sure MATUMBAMAN couldn't get into melee range. MATUMBAMAN dealt the most damage to heroes in the game with 17,800, but he also spent time attacking heroes under the effect of Shallow Grave. His damage was ultimately not consistent or placed correctly for Liquid to win fights. MATUMBAMAN finished Game 2 with an 11/9/13 KDA. Liquid lost Game 2. In Game 3 MATUMBAMAN played Lycan in the Dire top safe lane. He had a difficult early lane against AdmiralBulldog's Batrider and Akke's Phoenix. MATUMBAMAN managed to do well in his lane despite this, and took several great skirmishes in the early game with his team. After securing a good enough lane for himself, MATUMBAMAN was able to completely dominate Alliance. His Lycan ran wild in fights, quickly securing kills and retreating before Alliance could react. He dealt 11,400 damage to Alliance's heroes, second only to Fata's Queen of Pain. MATUMBAMAN finished Game 3 with a nearly perfect 12/1/13 KDA. Liquid won Game 3.

May 16, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played an overall solid series in Liquid's 3-2 win versus NewBee in the Epicenter Moscow Grand Finals. MATUMBAMAN finished the series with an overall KDA of 24/13/39. Liquid are your Epicenter Moscow champions.

In Game 1, MATUMBAMAN played Lycan in the Radiant bottom safe lane. Liquid is one of the few teams that still picks Lycan frequently, largely because MATUMBAMAN is very skilled on the hero. His Game 1 performance was another stellar showing. He only died once in the early game, and managed to contribute to both team fights and pushing in lane. MATUMBAMAN dealt 6,400 damage to NewBee's heroes, and 5,500 to their structures. He secured an impressive seven tower last hits for his team, as well as a barrack and a Roshan. MATUMBAMAN finished Game 1 with a 7/1/7 KDA. Liquid won Game 1. In Game 2, MATUMBAMAN played Lone Druid in the Radiant bottom safe lane. He had an excellent lane, securing a five minute Hand of Midas followed by a 16 minute Radiance. Unfortunately for Liquid, this massive lead wasn't enough for them to win convincing fights. MATUMBAMAN's Spirit Bear wasn't able to take down the durable heroes in NewBee's lineup. This left them with only FATA's Bristleback as a source of reliable team fight damage, and this wasn't enough. MATUMBAMAN only dealt 5,500 damage to NewBee's heroes, and 2,000 to their structures. He managed to secure two towers for his team, and finished Game 2 with a 1/4/2 KDA. Liquid lost Game 2. In Game 3, MATUMBAMAN played Lone Druid again in the Radiant bottom safe lane. He had another good lane phase, although his Hand of Midas and Radiance both came a minute later than in Game 2. MATUMBAMAN and Liquid were again unable to secure the convincing early team fights that Lone Druid needs to cement his advantage. MATUMBAMAN was only able to deal 5,200 damage to NewBee in a 32-minute game. More importantly, MATUMBAMAN failed to take a single tower for Liquid, only dealing 661 damage to NewBee's structures. MATUMBAMAN finished with a 1/4/5 KDA. Liquid lost Game 3. In Game 4, MATUMBAMAN played Gyrocopter in the Radiant bottom safe lane. He played much better than games 2 and 3, dying twice early game but then not again for the entire game. MATUMBAMAN dealt a massive 16,200 damage to NewBee in fights. His Call Downs and Flak Cannon dealt massive damage to everyone on NewBee's team, overwhelming them with spread damage in fights. MATUMBAMAN finished Game 4 with an 8/2/11 KDA, in a redemption performance from his past two games. Liquid won Game 4. In Game 5, MATUMBAMAN played Slark in the Radiant bottom safe lane. Despite an early death to kpii's Doom, MATUMBAMAN played an extremely good Game 5. He proved extremely difficult for NewBee to bring down, only dying one more time after his early death. He was also able to deal 9,400 damage to NewBee, moving in and out of fights easily thanks to his Silver's Edge and Pounce, plus Dark Pact. MATUMBAMAN finished Game 5 with a 7/2/14 KDA. Liquid won Game 5.

May 16, 2016

RotoWire Fantasy Analysis

MATUMBAMAN was outstanding in Team Liquid's 2-0 win over OG in the winner's bracket finals at Epicenter Moscow on Saturday. MATUMBAMAN finished with a KDA of 16/6/26.

In Game 1, MATUMBAMAN played Lycan in the bottom safe lane, finishing the game with a KDA of 3/1/11 in this lopsided 20-12, 18-minute win. MATUMBAMAN did 6,090 in hero damage and was a wrecking ball to OG structures taking down two towers, two barracks and a Roshan. Game 2 would see MATUMBAMAN playing Lone Druid in the top safe lane. MATUMBAMAN was brilliant in this game with his 13/5/15 KDA and his 76 percent kill participation. He did 34,693 in hero damage with his Spirit Bear doing 13,406. He would purchase Radiance in less than 17 minutes and this was a game changer, as OG was showing signs of taking over. However, once MATUMBAMAN got the Radiance and started swinging it with reckless abandon, the game shifted and Liquid would take off, winning the contest 37-29. Liquid advances to the Grand Finals and will await the winner of OG and NewBee.

May 12, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played an impressive series in Team Liquid's 2-1 win versus OG in the Epicenter Moscow Group Stages. MATUMBAMAN finished the series with an overall KDA of 17/9/36. Liquid finishes the group stage with a 2-0 record, securing a spot in the Upper Bracket Semifinals.

In Game 1, MATUMBAMAN played Juggernaut in the Dire top safe lane. He got off to a good start, but opted for a very odd item build. MATUMBAMAN purchased a Vanguard as his first item, followed by a Manta Style and then a very late, 31-minute Battle Fury. Although the Vanguard allowed him to fight early, he lacked the damage his team needed to deal with OG's heroes. MATUMBAMAN only dealt 10,000 damage to OG, finishing Game One with a 6/6/15 KDA. Liquid lost Game 1. In Game 2, MATUMBAMAN played Ursa in the Radiant bottom safe lane. He got off to an excellent start, able to freely focus on getting his early gold and experience. After N0tail secured a fast 15-minute Roshan for his team, MATUMBAMAN proceeded to shred through OG's heroes. His Fury Swipes and Overpower let him quickly kill heroes like MoonMeander's Faceless Void and N0tail's Dragon Knight. MATUMBAMAN dealt 9,200 damage to OG's heroes, finishing Game 1 with a 7/2/4 KDA. Liquid took Game 2 in a quick 24-minute victory. In Game 3, MATUMBAMAN played Lone Druid in the Radiant bottom safe lane. He had a good early game, despite facing the dual lane of MoonMeander's Slardar and Fly's Dazzle. MATUMBAMAN delivered an extremely solid early performance, securing his Hand of Midas by eight minutes despite his lane being heavily contested. In fights however, MATUMBAMAN struggled to keep his Spirit Bear alive against the massive armor reduction of Slardar and Dazzle. As the game progressed, this Matu's Spirit Bear became too difficult for OG to bring down without dying to Fata or MinD_ContRoL. This allowed MATUMBAMAN to be a powerful force in fights, able to use the damage of the bear as well as its Savage Roar ability. He was a source of constant damage, dealing 11,100 to OG's heroes, and 5,300 to their structures. MATUMBAMAN secured the last hits on four towers and two barracks for his team. He finished the game with an impressive 4/1/17, only one death in such a chaotic game. Liquid won Game 3.

April 25, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played well, but ultimately couldn't deliver a win in Team Liquid's 0-3 loss vs. Wings in the Grand Finals of ESL One Manila 2016. MATUMBAMAN finished with an overall KDA of 22/18/37.

In Game One MATUMBAMAN played Nature's Prophet in the Dire top safe lane. He was faced with a very difficult dual lane of Shadow's Phantom Lancer and iceice's Keeper of the Light. The constant Spirit Lance spam made it difficult for MATUMBAMAN to find early gold, although he was able to get experience. MATUMBAMAN was the most powerful hero for Liquid in fights, able to deal 13,100 damage with his auto attacks and ultimate. Despite the damage he dealt, it failed to secure kills on Wings' carry heroes in key fights. MATUMBAMAN did his best to take towers and objectives, securing two towers for his team. He finished with a 6/5/8 KDA. Liquid lost Game One. In Game Two MATUMBAMAN played Phantom Lancer in the Dire middle lane. He had a decent lane against Blink's Invoker, although he died once to a rotation from iceice's Earthshaker and Innocence's Bane. MATUMBAMAN was able to 15,000 damage to Wings' heroes, carefully avoiding the Echo Slam from Earthshaker. Later in the game, he was shut down by the damage from bLink's fantastic Invoker play. With Wings having damage to clear his Illusions, MATUMBAMAN wasn't nearly as effective as Shadow's Phantom Lancer in Game One. MATUMBAMAN finished Game One with a 6/6/12 KDA. Liquid lost Game Two, bringing them one game from losing ESL One Manila. In Game Three MATUMBAMAN played Spectre in the Radiant bottom safe lane. He played a good early game, ignoring the chaotic fighting in the middle lane and focusing on his own gold and experience. He was able to put this advantage to good use in the early and mid-game, dealing 16,300 damage to Wings in Game Three. After a disastrous fight at minute 29 when Liquid gave up four Track kills to Wings, MATUMBAMAN found his advantage gone. He was unable to stand up to Blink's Alchemist and couldn't kill the rest of Wings fast enough with his Haunt. MATUMBAMAN finished Game Three with a 10/7/17 KDA. Liquid lost Game Three, losing the series and taking second place at ESL One Manila 2016.

April 25, 2016

RotoWire Fantasy Analysis

MATUMBAMAN played two very impressive games in Team Liquid's 2-0 win vs. Team Empire at ESL One Manila 2016. MATUMBAMAN finished with an overall KDA of 15/8/20. Liquid moves on to face Wings Gaming in the Grand Finals.

In Game One MATUMBAMAN played Lycan in the Radiant bottom safe lane. He had a good early lane, securing a fast nine minute Vladimir's Offering and moving to the jungle to give experience and gold to Kuroky's Rubick while still being able to farm for himself. MATUMBAMAN often found himself the target of Miposhka'a Doom, limiting his impact in fights. He was still able to deal 9,700 damage to Empire, thanks largely to his Necronomicon level three. MATUMBAMAN managed to use his Summon Wolves to deny himself once while Doomed, a very impressive display of individual skill. MATUMBAMAN finished Game One with a 5/3/14 KDA. Liquid won Game One. In Game Two MATUMBAMAN played Anti-Mage in the Dire top safe lane. He had an almost completely uninterrupted lane phase, securing his Phase Boots and Battlefury at 13 minutes. With only two heroes on Empire capable of locking him down long enough for a kill, MATUMBAMAN enjoyed a very good Game Two. After his fast Battlefury, he had a very typical Anti-Mage game, securing a massive gold and experience lead Blinking around the jungle and split pushing lanes. When he came to fights, his Blink and item advantage allowed him to deal massive damage in fights. MATUMBAMAN dealt 12,700 damage to Empire's heroes, and actually won a duel vs. Miposhka's Legion Commander. He also did a good job pushing lanes on his own, taking three towers for his team. MATUMBAMAN finished Game Two with a good 10/3/6 KDA. Liquid won Game Two and took the series.

March 8, 2016

RotoWire Fantasy Analysis

MATUMBAMAN was the lone bright spot in an otherwise ugly performance by Team Liquid during The Shanghai Major Finals. Through four games, MATUMBAMAN put together a 27/19/22 KDA.

Team Liquid attempted to prioritize building FATA throughout the series, but it was actually MATUMBAMAN who was the star of the series, particularly in Game Two. While FATA was able to deal large amounts of damage to Team Secret, it was MATUMBAMAN who came in to clean things up, using Lycan to rack up 14 total kills and deal the most hero damage (20,217) in the game. While his performance fell off in Games Three and Four, MATUMBAMAN was the only player on Team Liquid who could consistently deal damage to his opponents, and he was able to do it with a litany of heroes, making him arguably more valuable than FATA in future tournaments.

March 2, 2016

RotoWire Fantasy Analysis

MATUMBAMAN, proving again why he is one of the best players in the world, rocketed to a 26/9/31 KDA in Team Liquid's first round win at The Shanghai Major on Tuesday.

MATUMBAMAN created chaos and uncertainty for Alliance in Game One using Ursa, going with a powerful melee build. MATUMBAMAN leveled Fury Swipes to three and Overpower to two as his first five ability upgrades. In a great story line, MATUMBAMAN seemed to make it a personal mission to annihilate Silence (EGM) killing him on six different occasions and assisting once. In fact, killing Silencer at the 37:41 was key in capturing Game One. Game Two would see MATUMBAMAN struggle out of the gate with Necrophos decaying to a 4/8/14 KDA and a Team Liquid loss. However, In Game Three, MATUMBAMAN would choose the Anti-Mage casting to a 8/0/12 KDA. Farming early and often, MATUMBAMAN gained 34,130 gold and had an astonishing 540 last hits which rocketed his XPM to 725. Alliance made the mistake of allowing MATUMBAMAN to farm unrestricted and this helped Team Liquid win Game Three.

February 29, 2016

RotoWire Fantasy Analysis

MATUMBAMAN had a 21/10/19 KDA as Team Liquid fell 2-1 to Virtus.pro in the opening round of Group D at the Shanghai Major.

MATUMBAMAN did the heavy carrying for Team Liquid in its Game One win over Virtus.pro in Group D. MATUMBAMAN nabbed Gyrocopter and went to work, racking up an impressive 11/2/4 KDA. MATUMBAMAN exploded for a game high 12,400 damage while collecting a monstrous amount of gold (16,800). Unfortunately, MATUMBAMAN did not have a repeat performance in Game Two, a loss. MATUMBAMAN played a safe lane Luna and while he did have a decent KDA (5/4/9), he couldn't carry. He dealt 5,700 damage and hammered towers for 1,700 damage, but did not fully optimize his mountain of gold (18,700). MATUMBAMAN went with a safe lane Ursa in Game Three, but it didn't spell success for Liquid. MATUMBAMAN finished with a 5/4/6 KDA and led his team in damage (8,700), but he couldn't power Liquid to a series win over Virtus.pro.